
If you have more than one texture map applied on a single appearance and need to sync the textures together, make sure to check the ‘Sync Textures’ box at the top of the Textures sub-tab. If you add the appearance only to one part in your scene, you can easily play with the “Tile” parameter until the scale is right. The second important step is to set the scale of the texture. Don’t use UV mapping with 3D models from SOLIDWORKS. UV mapping type is good for the geometry only from non-parametric software like Rhino, Blender, 3DS Max etc. Since Poliigon is using different names for each map type, here is how the Visualize map types correspond to the Poliigon map types: Poliigonįor each type of map you can adjust a few settings, which helps to make the appearance look more realistic.įirst of all, you may need to change the mapping type of the texture. Poliigon offers you many types of texture maps for each material, but in SOLIDWORKS Visualize only up to four of them are needed. You can search interactively in the search bar at the top – using keywords like brushed, marble, seamless, surface imperfections, free or any combination.Īfter downloading and unzipping the archive from Poliigon, you have to import the textures into Visualize. Download and import the texturesįirst, find the material or texture you’re looking for on. For this example I’ll keep it simple and use the “Plastic” appearance type, which allows me to use all 4 of the available texture maps. These maps help you recreate any material/texture in the real world. But what if you want to add that final layer of surface imperfections (dust, scratches, fingerprints, smudges etc) to push your project from a ‘render’ to ‘holy cow, that’s not a photograph?!?’ This short article shows you step-by-step the easiest way to take your Visualize images to the next level and beyond! Start with a new appearanceĪs you probably know in SOLIDWORKS Visualize we can apply 4 different types of texture maps – Color, Specular, Alpha, and Bump. has a lot of decent quality textures, but my favorite site to use is – offering high quality seamless textures, with all the included maps you’d ever need. If you’ve wondered how to make your materials look more photo-realistic, the answer is very simple – use textures! With Google image searches for “textures,” “seamless metal textures” or even more targeted searches like “galvanized metal textures,” you can easily find a lot of images and even websites offering you tons of textures to download.

Create Realistic Textures in SOLIDWORKS Visualize
